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Graham Stark and Kathleen De Vere from LoadingReadyRun join the show to talk about Blind Commander, Oathbreaker and their favorite EDH Variants.
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Oathbreaker Official Rules:
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What if you use a signature spell with an alternate cost, such as force of will that nullifies the casting cost? Could you just counter everything with enough carddraw or does commander tax affect alternate costs? Because it doesnt in normal commander
I don't know if anyone plays it anymore but another variant you could have mentioned is Elder Dragon Highlander back when it actually used elder dragons and was highlander. Before EDH was what we now know as commander, it was a five way multiplayer game with each player playing a different one of the five elder dragons from Legends as a commander, and it was true 100 card highlander (you couldn't have more than one of each basic land that fit your color identity). Other than that it was the same as the EDH we play today.
I'm mostly new to Magic in general, and haven't even started on Commander yet, but I'm looking forward to it. I am definitely on the "Spike" side of things, where I like trying to build efficient decks and pilot them optimally, so one of the ways I'm planning to limit myself is by giving myself stipulations as to how I can build a deck - my plan for my first one is a Mirko Vosk deck, where all the cards are psychic or vampire related. Alas, no Sol Ring for me, since vampires can't stand the sun.
Awesome episode guys, always keeping up to date on what's hot in mtg. Our group recently mentioned trying OB, and then lo and behold you guys cover it on CZ! Shout out to LRR for representing BC and my hood talking Vancouver mulligans :D
I played a Cmdr. game today. I was using my Brudiclad deck against my friend's Edgar Markov deck. I spent an entire turn using mirrorworks and etherium sculptor to make token copies of sol ring and hedron archive, just for kicks. We both know I would end up losing, so I just did it for fun. We both think it's our favorite turn that has been played in a while.
I only play magic online and as far as I know it doesn't allow players to create customized formats to try their own rules so I wish I could play oathbreaker or any other unique formats (the closest I get is making a comment saying like "edh - pauper only cards can use rare commander" etc but I would love to modify rules in a 'just for fun' section.)
Having just started playing Oathbreaker after hearing about it from you guys, DJ, and Prof., I'm hooked. This format feels like it was made just for me. The smaller size decks and lower life totals make games fly by and having a Planeswalker as your Commander adds quite a bit to deck building and playing.
Something I will say, though, is that Mono-Blue or Dimir Mill is quite strong. A lot of the Jace variants and Ashiok Decks can win out of nowhere without attacking even once.
About mulligan they say it is not optimal to use different rules for different formats but are they aware you draw 7 card out of 60 that can have 4 copies of nonbasic lands on is greatly different than singleton 100 deck
I think it be pretty cool to see oathbreaker, it seems like it be a fun format to see and watch on game knights. Also, Card kingdom is incredible I ordered my stuff this past Friday. And when I got the confirmation saying it would be here Tuesday, lone behold I get home today Monday. And in my mailbox my cards arrived, definitely giving a 10 out of 5 review for card kingdom. Thanks for showing me such a great place to order my cards.
7:10 Stuff like Estrid+Flicker sounds broken, but I'd guess combo is actually more balanced in Oathbreaker than in regular EDH, simply due to lower life totals and fast mana being banned.
18:00 Budget isn't a good argument. For example if you want to play Liliana, Death's Majesty, then you already need Entomb in the command zone and a Blightsteel Colossus in the deck.
22:00 Regarding Tiny Leaders: There are still some people in my group who play it, but it's a minority.
58:50 Oathbreaker: No, first time I heared about it. I didn't have a stroke of genius for a deck idea right away either. The biggest selling point for me is probably the lower life total. More aggro, shaking up the combo&control-oriented EDH gameplay a little. I'd say the design of it is better than Brawl's. Has potential, but I'd need to see it in action before I can wrap my mind around it.
I've always enjoyed collecting MTG cards and collecting the ravnica allegiance set but my mom and dad say well if your going to play magic then actually play it stop just collecting cards keep in mine I pay for my own cards so I don't see why it effects them I just would like to know am I really that bad for collecting cards I sometimes play but I enjoy collecting is this such a bad thing or should I just stop all in general
One of the most fun "casual variants" that you can play and would be alot of fun is what we called Tower of Power. It's a 200-250 card deck, 5 colors, everyone picks a legendary creature and shuffles it into a facedown pile, then you draw your "commander" randomly, you play all the big bads and fun stuff, minimal board wipes, and if anything says "exile" it's put on the bottom of the library instead of going into exile. It's pretty fun and something that takes a fair amount of time, but it hasn't been tweaked and streamlined yet.
I'm brewing a super silly Nahiri/enlightened tutor oathbreaker deck for my local playgroup. Gonna ramp with mana rocks and tutor up bludgeon brawl, equip everything to goblin gavaleer or another creature that like equipment
So if your looking for an exceptionally silly oathbreaker deck, play Jace, Weilder of Mysteries and his signature spell is Paradigm Shift. Its control heavy and essentially says hey. I'm going to cast this. And if the game goes long you play give mind then cast the shift.
In my Playgroup we sometimes just throw a Deck in a Pool (one per Player) and Roll who gets which deck. And Only the one that built it, and the one thatgot it know what Commander it ahs until he casts it the first time.
It may sounds a bit strange but it's awesome :)
I had an idea a while back. Basic rules: no making opponents shuffle, no infinite combos (not sure how to put it yet... Cards cannot interact twice with the same card, maybe?)
Stacked deck commander. Order your cards however you want.
No discussion of Brawl!?
For example, why it didn't got to a big player Base?
It's not dead, in my city it is really alive, because it is a perfect and easy entry point for beginners, it really helped growing the community.
It is also faster than commander games.
It is real casual because there is a limit of the power level.
But it is not ideal for players with a big and good collection.
But it is easy to build and extremely cheap.
We need more of this message resonating here... I went to my LGS and had Key color lands destroyed every game i played 4 games in a row... shutting me out of playing all together... I understood due to the group having all proxied decks and were playing rather competitive... well 2 of them... I have been playing commander for 7 years... SO I completely understood how they felt where they wanted to win... and all they cared about was winning... But I have grown away from that and enjoy playing more than winning... So i told them its fine you guys want to win... but understand that forcibly stopping others from getting to play the game is not what commander is about... Or atleast that is how I feel now :/
Thanks guys for your work I love the show, just picked up 2 commander decks for my girlfriend and I. Arcades wall deck for me and a goreclaw big green for her. I used your link on cardkingdom, I can't wait for more gameknights! Keep up the great work :)
Screw playing optimaly only to win. My favorite deck remains my Keranos Chaos deck who just messes up the entire field. Yes I never play it anymore cause people hate that screw over are their little combo with one Confusion in the Rank or Grip of Chaos. But it still my favorite deck that never wins
I have not played Oathbreaker yet but I have a friend trying to get me into it currently. I plan on making an elfball deck that inherently can be kind of strong because of elf tribal but I'm not trying to make it super high tuned. It will be with the Nissa planeswalker that tutors for "Nissa's Chosen" and Elvish Promenade is the spell
My playgroup started playing Oathbreaker recently. It seems like a fun format and we're using it in exactly the way you guys described in the episode - as a shorter game mode to play when there isn't enough time left to commit to a full Commander game. I would definitely be interested to see you guys play it on Game Knights!
I have built an oath breaker but havent played it yet.
It was my Brago stripped down into an oath breaker using Venser, the sojourner and momentary blink. Momentary blink having flashback kind of gets around the tax so it's nice to have access to.
I have been playing this format with people at my LGS, some friends and I introduced it and it seems to be gaining some ground.
Personally I've found Lord Windgrace and See the Unwritten to be a powerful combination.
Love the Channel, been watching it for years... The entertainment value of your production is through the roof. Keep doing it gang, your work is good. However, I think the opinions expressed here may have been too harsh on those that enjoy the Competitive version of our format. When I first started playing Commander, I played it casually: no infinite anything, two-card finishers, nothing like that. The only fault I found with it was that the games took entirely too long. I barely have enough time with my schedule - and that of my friends - to organize get togethers. However, when we do get together, I want to get in as many games as possible. cEDH allows for that. The cost for entry isn't an issue for my group cause we allow proxies/Champs/any suitable stand in for the cards you cannot afford. It is "spikier," but that's inherent to running faster/combo-centric decks. We're still playing to have fun, just more of it, haha. We can fit in ten games by the time it would take to fit in two-to-three casual games... I don't think those that enjoy cEDH should be ousted. I do agree that *some personalities* can ruin the game though. Calling out errors, "misplays" or general saltiness over failing to execute on a combo and having that impact the other Players isn't a "competitive" issue moreover a "player" issue. I think there's room for casual & competitive Commander at any table, so long as we're all having fun. Be well gang and thank you for all the excellent content! -Patrick
I haven't heard of Oathbreaker before this episode, but I brought up the idea to my playgroup and we're discussing it. It sounds excellent and a perfect fit as a "30-60 minute" format at the end of the night or for more games per hour
Tried card kingdom for the first time this week. I’m blown away by the shipping speed! Ordered a card Monday afternoon and got it Wednesday afternoon. I made sure to use your affiliate link. Thanks guys!
Played Oathbreaker once so far it was really fun. Definitely faster and a lot more cards and strategies are viable.
I played Rowan and Will Kenrith (with Lightning Bolt and Fabricate as signature spells) because I had them for a while and never really got around to making a full EDH deck with them.
Well, I tried Will and Rowan Kenrith as my Oathbreaker, since you can actually play both. The signiture spell was Brass's Bounty. I had fun ultimating my Will and then combo with Brass's Bounty. Well, Almost combo, but its enough to just finish it off with commet storm. Fun times.
After watching this I convinced my brothers to play oathbreaker with me. I used Ral, Storm Conduit and Beacon Bolt. I cast Thousand Year story and then followed it up the next turn with Shock then two casts of Beacon Bolt and for an amazing 16 damage
I have an idea for a commander variant that requires 2 commanders, and every legendary creature has partner. I'd love to hear any broken partners you can think of! The goal is to enable higher synergy decks like hapatra + scarab god for example.
My playgroup has put together about 8 different oathbreaker decks! We've played it a couple times in the past two weeks. Huatli/Nissa/Kiora/Jaya/Jace/Vraska/Nicol Bolas/Another Jace/Chandra
All the decks are pretty viable and we've had a lot of fun experimenting! It's not the same as EDH, which is our favorite format, but it's felt a bit more casual, and like you said, it's great to have around to lower salt levels after a long, tense game night.
Problem is when the group steadily advances towards competitiveness and you don't want that, but it's also the only group you have.
It is what has been happening for me. I started seeing Natural Order, way more tutors than usual, and other degenerate stuff. And my favorite decks are Edgar Markov and Varina, Lich Queen.
Does this mean that I will eventually have to abandon those in favor of hyper-cutthroat combo machines? I would totally despise that.
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