At the MIT Media Lab, the Tangible Media Group believes the future of computing is tactile. Unveiled today, the inFORM is MIT's new scrying pool for imagining the interfaces of tomorrow. Almost like a table of living clay, the inFORM is a surface that three-dimensionally changes shape, allowing users to not only interact with digital content in meatspace, but even hold hands with a person hundreds of miles away. And that's only the beginning.
Created by Daniel Leithinger and Sean Follmer and overseen by Professor Hiroshi Ishii, the technology behind the inFORM isn't that hard to understand. It's basically a fancy Pinscreen, one of those executive desk toys that allows you to create a rough 3-D model of an object by pressing it into a bed of flattened pins. With inFORM, each of those "pins" is connected to a motor controlled by a nearby laptop, which can not only move the pins to render digital content physically, but can also register real-life objects interacting with its surface thanks to the sensors of a hacked Microsoft Kinect.
Source : http://is.gd/JA9UBr
Can anyone share an update on how this technology has evolved today in 2019?
I'm envisioning a 3d tactile display that can translate today's 3d video formats into a tactile representation with sufficient resolution and response time to enable blind people to feel (see) moving images.
Are we close?
Attach a dual modulation feedback sensor/s and sample the data.
Now use the feedback data to command the I/O of a 3D structured light environment and you have touchable holograms which can be implemented as buttons or switches, in real time in and the real world.
Especially given that human hands are the perfect instrument for exploring non visible shapes and reconstructing them from touch via the brain. Its like we are purpose built for technology of any kind.
So they have some servos and actuators and program them to do things with overhead lighting and some sensors. Kay. Like you can't stage this or do it relatively easily with some code once you have the interface.
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